“Video Game Music and its performance represent a vehicle by which performance art becomes diverse, universal, and accessible. Orchestras must recognize the artistic obligation to embrace diversity and change – not for the sake of relevancy, but for the accessibility of performance art for all.”

from Performing Game Sound: The American Symphony Orchestra and Video Game Music, by J. Aaron Hardwick

  • Click the picture above to the full recording on the BR Klassik Label

    Perennial Order is a "2D plant horror boss rush game" set in the atmospheric world of a dark age plagued by eerie natural phenomena.

    The Munich Radio Orchestra premiered the orchestral suite from Julian Crowhurst's soundtrack, conducted by J. Aaron Hardwick and recorded live at the Prinzregententheater, Munich, Germany on February 12, 2025.

  • Click the picture above to view the entire concert available on ARD 1 Klassik Network

    The Let’s Play Concert with Munich Radio Orchestra was performed and recorded live at the Prinzregententheater, Munich, Germany on February 12, 2025. It was streamed on Twitch to 26,000+ viewers world-wide. The full concert is available on the ARD 1 Network.

  • Click the picture above to access the full article

    Featured in the North Carolina Music Educator’s Association Journal (Summer 2022)

    The inspiration of this article is two fold: First, to promote diversity through the performance of video game music. Second, to assist educators by providing relevant and engaging strategies than can be applied to every student with minimal effort.

  • Click the picture above to view a preview copy. Please contact me for the full paper.


    This research paper dives into the history, programming, complexity, and inclusion of Video Game Music into the modern classical orchestra. As noted in the paper, Video Game Music can help orchestras diversify programming, build audiences and audience engagement, and aid in financial sustainability.

Next
Next

Paving the Way